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This section of the site contains detailed reports of several games played using Piquet - Band Of Brothers 2nd Edition. Read through and share the fun Peter and his friends had playing them!
This section of the site contains detailed reports of several games played using Piquet - Band Of Brothers 2nd Edition. Read through and share the fun Peter and his friends had playing them!
Historicon 2007 After Action Reports: Part 1 , Part 2 , Part 3 .
Historicon 2006 After Action Reports: Part 1 , Part 2 , Parts 3 and 4 .
Scaramuccia di Villaggio Unione : The assignment was risky, no doubt about it. But Ghiottone Contarini rubbed his hands in anticipation of all the money the Serene Republic would pay...
The Empire Strikes Back : The Battle of Ceresole, April 14, 1544. The French are at it once again in Northern Italy!
Galley Ho! : 15mm Renaissance sailing ship game using Ken Baggaley's "No Heaven For Cowards" Piquet Renaissance Galley naval rules.
The Battle of Benvenuto : An Italian Wars Scenario for Piquet "Band of Brothers". This battle was fought as an open game/demonstration of Piquet's 1200 - 1600 AD module, Band of Brothers, at Fall In! November 1998. It was the "Opening Salvo" in a semi-fictional Italian Wars campaign that my friend, Joe Fish and I are playing - Peter.
The Flickering Flame aka The Battle of the Bolla : This game was from our Ken Baggaley inspired (thanks, Ken!) pseudo campaign of the Italian Wars. The personalities were molded using Ken's tables published in the USP &SF journal, "The Reiter", this year.
The Fire Below: The Battle of Segonzano pass : In this battle from our pseudo campaign of the Great Italian Wars, Joe Fish had the Hapsburgs, while I played the Milanese.
The Merchants of Venice : This is one battle which could be replayed many times, with even more variable outcomes possible than in the usual Piquet game.
Dog Day Aftrenoon: The Battle of Djakovo : This is one battle which could be replayed many times, with even more variable outcomes possible than in the usual Piquet game.
See You In September: The Battle of Lezhe : This battle was the sixth in a "pseudo-campaign" set in Renaissance Italy circa 1500 that Joe Fish and myself have been playing, based upon the ideas of Ken Baggaley. The overall campaign acts as a backdrop for our battles. In this action, Joe Fish, assisted by Roger Downie, has the Ottoman Turks, and I played the Venetians.
Wearing O' the Green : This was a first playtest of Ken Baggaley's No Heaven For Cowards Renaissance naval rules, using the ship scale adaptations designed for roughly 3 to 10 larger scale ships a side. They are based upon Piquet's Medieval/Renaissance supplement, Band of Brothers.
Valor on the Vega: The Battle of Velletri : This was a first playtest of Ken Baggaley's No Heaven For Cowards Renaissance naval rules, using the ship scale adaptations designed for roughly 3 to 10 larger scale ships a side. They are based upon Piquet's Medieval/Renaissance supplement, Band of Brothers.
Burnt Siena: The Battle of Monte Riggione : The background for the battle was generated by our semi-historical Renaissance campaign, using the ideas of the one and only Ken Baggaley. It also served as an introduction to both Piquet and Renaissance gaming for my longtime friend and wargames opponent, Paul Yankowich.
Shrouded by The Mists of Time: The Battle on the Po : This was the first full battle we played (on March 14, 2004/1503) using the working version of Band of Brothers 2. Joe and I were very pleased with how the rules played, with only a few areas of question identified.
The Battle of Cerignola : I fought this battle solo as an initial playtest of the Band of Brothers PK supplement (1200-1600). I had already played a number of games with the Napoleonic supplement. It was not expected that this would be an even scenario!